• Festival 18

    As part of Festival 18 and The Merchant City Festival, we are hosting the first gallery exhibition of Ex-ISO studio member and Berlin-based audio/visual artist Tom Scholefield and a screening of Run Lola Run in in our Merchant City studio.

    Tom, better known as Konx-Om-Pax takes classic 80s sci-fi and modernist cues to create a vivid aesthetic that has shaped the looks of musicians such as Hudson Mohawke, Oneohtrix Point Never and Keudo. Run Lola Run is a critically acclaimed tense thriller which was filmed in and around Berlin in 1998.

    View the festival programme.

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  • Verena Henn – KTP Immersive Technologies Developer

    ISO are delighted to welcome Verena Henn to the studio. Verena is a Researcher and Interactive Developer and will be based out of ISO under her 2-year KTP Associate position at the UWS School of Media, Culture and Society.

    The KTP (Knowledge Transfer Programme) is one of Innovate UK’s flagship innovation support schemes for developing links between academia and industry and the Associate role is a high profile position focussed on developing our next generation of business leaders.

    Verena will be embedded with our R&D team exploring the practical applications of virtual, augmented and mixed reality. Verena was previously at interactive Studio Grosse8 in Cologne.

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  • Kagan Kaya at ISO

    This month we welcome Kagan Kaya to the ISO studio who is joining us for a three-month internship.

    Kagan is currently a masters student at the Glasgow School of Art where he is studying Communications Design after graduating from Mimar Sinan Fine Arts University.

    Originally interested in editorial and print media he has since been exploring motion graphics and augmented reality technologies.

    View more of Kagan’s Work

    Find out more about Internships at ISO

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  • GSA Immersion

    A major collaboration between The Glasgow School of Art and ISO on an exciting new project will bring the fire damaged life-sized statues, originally in the Macintosh building back to life using virtual and augmented reality.

    The award from the Arts and Humanities Research Council (AHRC) allows us and the School of Simulation and Visualisation department (SimVis) at the GSA to build a prototype of the iconic Laocoon statue. The statue has been 3D scanned by the SimVis department and visitors will be able to interact and learn more about the statue, on tablets and VR headsets.

    We’ve just completed the first of our workshops with a wider curatorial and expert team, with more happening over summer 2018 before the opening in spring 2019.

     

     

     

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  • PhD student Ronnie Campbell

    ISO will be working with PhD student Ronnie Campbell, 1 of the 13 PhD students funded by the National Productivity Investment Fund, to facilitate the development of tools and techniques, models and recommendations for a variety of situations allowing ISO Design to help guide clients in their conception and delivery of media exhibits so that these match user needs and behaviours.

    Ronnie’s specialization is audio and has recently been utilizing the upgraded ambisonic sound booth in the Glasgow School of Art’s Sim Vis Department which is able to envelop listeners in an ambisonic sound sphere made up of 16 speakers, creating 3D spatialized sound.

     

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  • New Roman Baths Exhibit

    ISO are again working with our friends at the Roman Baths in Bath and EVENT to develop a new interactive installation. It will allow the visitor to explore the entire Roman Baths complex as it would have appeared in its heyday on an immense 84” dual screen multi-user touch table.

    While exploring a digital plan of the bathhouses, motion-captured characters of the period are presented on secondary screens to allow the visitor a cinematic view of day-to-day on-site, with the characters in their surroundings. The work is an extension of our original film and CGI installations for the Baths which used live action and animated characters to tell a series of narratives through the buildings and outhouse of the location.

    We can’t show any shots of the interactive, but we can show you a picture of 10 of us trying to get the touchscreen back in its box!

    Opening in Summer 2018.

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  • KTP Partnership Programme

    ISO have been awarded a Knowledge Transfer Partnership (KTP) with the School of Immersion at The University of the West of Scotland (UWS). KTP is a highly competitive UK-wide funded program designed to develop strategic links between industry and academia where University research staff are applied to live projects.

    The award will fund a new KTP associate for 2-years where they will join ISO’s emerging R&D department.

    Big thanks go to KTP West and Professor Nick Higgins for helping us steer the application home – the highest scored UK submission!

     

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  • The Willow Tea Rooms

    ISO are creating the centrepiece filmic reconstruction of the iconic Willow Tea Rooms in Central Glasgow. Designed by Charles Rennie Mackintosh and his wife Margaret MacDonald Mackintosh the building and interiors will be refurbished to it’s original intended layout, look and feel.

    To present their original vision, we are creating a CGI visualisation combining original drawings, archive images with 3D models from the renovation architects Simpson and Brown.

    The building, which first opened in 1903 will re-open to the public as functioning tea rooms in the summer of 2018.

    The project was made possible by the Willow Tea Rooms Trust.

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  • Andrew Donaldson Joins ISO

    ISO would like to extend a warm welcome for the latest addition to the ISO team, Andrew Donaldson.

    Andrew will be one of our Senior Designers and he’ll be bringing his motion design skills from previous projects such as Promax winning promos, video installations and interactives.

    View more of Andrew’s work on his website.

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  • V&A Dundee Filming

    Scottish Jewellery designer Lynne MacLachlan joined us in the studio for one of the films we are creating of her work for the new V&A Dundee galleries. Lynne took us through her whole creative process – from generating her beautiful designs in CAD software Rhino, 3D printing, hand dipping and assembly.

    The final film will become one of the key assets in a large interactive table we are designing that explores the design process and production across a range of Scottish design objects.

    See more of Lynne’s work.

     

     

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