We were in Beijing earlier this month for ‘Time, Culture & Identity: A Digital Exchange’ – hosted by The Science Museum, bringing together leading digital creatives from both the UK and China. We joined Clay Interactive, Cogapp and Harmonic Kinetic for a fantastic week of visits, presentations, and ideas exchanges.
The week ended with a collaborative workshop to develop new interactive ideas for the Palace Museum’s collection of 18th century ‘Sing Sing’ automata, originally designed and shipped from the North of England as gifts for the Emperor and his court.
Thanks to all organisers and attendees for making it such a memorable experience and to AHRC for supporting the project.
We can’t wait for TRC Media’s new IMMERSIVE programme to start later this month – we’ve been selected as part of the first cohort, alongside some of the country’s leading digital studios for 6 months of workshops, talks, and visits developing new forms of immersive storytelling.
We’re delighted to have two new designers join our team.
Kagan Kaya has now started as a full time designer after a very successful internship with us last summer. Kagan recently graduated from GSA with a Masters in Communication Design.
Simon Wawrzak is our new motion graphics designer and has already started working on a number of the digital media exhibits we are creating for The Box Museum in Plymouth, Al Salam Palace Museum in Kuwait, and the Museum of Science & Industry in Chicago.
ISO Producer Lauren Glasgow was one of the keynote speakers at the Royal Conservatoire’s Learning & Teaching conference today. Lauren talked about how opportunities for creative exploration have evolved in response to technological developments such as VR and AR, using two recent research projects as examples – Dath/Dah, a voice controlled interactive developed as part of the GUIR programme, and Digital Laocoön, a VR experience created in partnership with The Glasgow School of Art.
After the presentations attendees were invited to try the VR experiences for themselves.
For this year’s Scalarama film festival we screened the Sundance award winning documentary We Live in Public.
Its ten years since the film’s first release and twenty years since Josh Harris began the Big Brother style social experiments that are the focus of the film.
Thanks to everyone who came down – we hope you enjoyed it as much as we did!
Our KTP Associate Verena has been at the University of Antwerp’s brand new Immersive Technology Lab attending an intensive ten day research summer school “Storytelling in virtual reality – an immersive experience” alongside researchers from all over Europe who are creating VR experiences with narrative at their core.
The week began with a series of talks and workshops with experts from the field, before attendees were then given state of the art equipment and facilities to conceive and create their own VR experience.
This week we said goodbye to Tom Ive, our latest intern, who is now off to study for six months at the Royal Danish Academy of Fine Arts – we wish him all the best!
Tom was here for six weeks for our summer internship programme. If you’re interested in applying for one of our internships check out the ‘opportunities’ page for more information.
Image © Tom Ive
We were commissioned by Apple to create a suite of illustrations for the App Store Feature Stories. They were revealed across the week to celebrate this years Gamescom, the world’s largest games conference taking place in Berlin.
Each illustration celebrates how real relationships and connections have been made inside the world of games. Stylised illustrations of our characters float in parallax worlds created from elements of the games.
Digital Artist and filmmaker John Butler of The Butler Brothers is isodesign’s first Artist in Residence. Along with the ISO*Labs team, John is developing a live motion capture performance – the first of its kind using smartsuit technology.
Thank you to everyone who came down to the studio on Sunday to participate in and experience DATH | DAH – our research project exploring the evolution of the Gaelic dialect through voice triggered AI.
Thanks to our collaborators and contributors – Glaschu Beò (Glasgow Life), Sabhal Mòr Ostaig, the Royal Conservatoire of Scotland, GUIR!, and University of the West of Scotland.
Special thanks to our Merchant City Festival volunteer Elaine.
An exploration of place, identity and the evolution of Gaelic culture and dialect – expressed through an immersive, interactive installation. DATH |DAH is an experimental research prototype exploring the possibilities of AI and machine learning within voice triggered interaction. Developed in collaboration with our R&D department iso*LABS and GUIR! Gaelic Arts Programme.
Premiering this Sunday as part of the Merchant City Festival 2019.
Motion graphics and animation have always been at the core of the studio’s work and we have a vacancy for an experienced Motion Graphics Designer / Animator with an immediate start, working out of our Glasgow studio. You will have an opportunity to take projects from concept to final delivery and on large multidisciplinary work as a core team member working alongside live action directors, producers, programmers and researchers.
Full job description and details on how to apply here
Congratulations to EPIC – Dublin’s museum of Irish Emigration – on winning Europe’s Leading Tourist Attraction at the World Travel Awards 2019. We created 11 bespoke interactive and immersive exhibits across twenty galleries which tell the story of 10 million Irish people who travelled abroad to start a new life, the contributions they have made to science, literature, music, politics, and much more.
Our Immersive Experiences Researcher & KTP associate Verena Henn is at Sheffield Doc Fest this weekend experiencing the latest 360 films in the Alternate Realities VR Cinema and learning about cognition, perception and challenging the norm within digital experience design from Google’s Tea Uglow.
On Friday we hosted an exhibition of experimental animation presented by Anim8 X.
The selected works were a response to an open call for submissions on the theme FUTURE. Exhibiting artists included Butler Brothers, Jay Darlington, Sandrine Deumier, Gabriel Gabriel Garble, and Andy Sowerby.
More information about Anim8X here