We are working with our friends at EVENT on concept generation and scheme design of new large scale immersive environments for one of the the big three Pavilions at next years EXPO. The Pavilion aims to place the United Nation’s Sustainable Development goals centre stage, by addressing the global challenges we face, including those related to poverty, inequality, climate, environmental degradation, prosperity, and peace and justice.
The Box is Plymouth’s new £46 million cultural destination bringing together six national collections all housed in a bold new extension to the original Edwardian building. Our work ranges from fly on the wall documentaries, 3D animations, games, hybrid physical/digital exhibits and large scale multiuser interactives; all managed via our bespoke content management system isoCAPS.
We’re working on an exciting new commission for the iconic Waldorf Astoria in New York. Currently undergoing a multi-billion dollar restoration we are designing an immersive motion gallery which uses the Waldorf’s incredible in-house archive to celebrate some of the defining moments of the hotel’s history and how it helped shape Manhattan. Our room will be one of a series of suites designed by leading international designers.
We’re very excited to be working for Chicago’s Museum of Science & Industry to re-imagine and refresh of one of their iconic exhibits – Pioneer Zephyr, the world’s first high speed streamlined train. A sequence of panoramic films and interactive media will combine archive material, 3D and 2D animation and immersive sound to help visitors rediscover the magic and ingenuity of the iconic ‘Silver Streak’.
Due to open in Spring 2021 we are creating all the large media installations for Glasgow’s Burrell Collection. Undergoing a £66 Million pound refurbishment the new scheme will unlock over 40% more exhibition space and give visitors an insight into not just the bulk of the collection usually kept in store but also the work of the conservators, curators and staff at the Museum.
Excited to be working with Scotland’s leading gin producer The Botanist on a series of exploratory projects around how they present their story via film, interaction and CGI visualisation. The Botanist uses 22 hand foraged local botanicals from its home island of Islay in the Outer Hebrides and the new work looks for innovative new ways of visualising this – and the international foraging and conservation networks they are building.
Destroyed during the Iraqi invasion prior to the first Gulf War, the Al Salam Palace is being renovated with a highly ambitious technical and media scheme to bring back the history of the royal palace and reflect its story and that of the Kuwaiti people. We are working with our pals at Studio MB on over 90 media installations utilising the full bag of tricks to create caves, motion sensing environments, 360 degree filming, live action, historic reconstructions, generative and holographic displays.
Sat on the edge of the world’s second largest oil field is the HQ for Kuwait’s largest company KNPC. We’re designing the digital content for a new visitor experience for the lobby of the building creating a series of interactive rooms that use innovative media experiences ranging from massive video ribbons, projected globes, motion tracking rooms and large communal games for guests, VIPs, school groups and industry experts.
A key part of our studio practice is research and exploring new technologies, working methods and innovative ways of defining media and interaction design. That can be a challenge when in the midst of fast-moving live projects, so this year sees the launch of ISO’s dedicated R&D facility ‘ISO*Labs’. A dedicated creative technology research team will be working on a slate of projects with key industry partners and academia to explore, define and launch new services and products.